As an animator I take pride in offering high production quality animation, quickly and efficiently. I am dedicated to serving the needs of the production each and every day, not just as an animator, but at whatever capacity I can and that best serves the needs of the production. I have 11 years in the feature film and television industry and 10 years in the gaming industry. This experience allows me to better anticipate production problems and solve them. In effect, keeping production cost down, using resources efficiently, and making the best use of the studios time.
Objective: Seeking to obtain a position as an animator.
Education
Rhode Island School of Design (RISD), Providence, RI
Bachelors of Fine Art, Dept. of Animation/Film/Video
Academy of Art College (AAC) San Francisco, CA
Masters of Fine Art, Computer Arts Dept. Animation
Experience
Dreamscape Immersxive, Culver City, CA. 2021-2024
Animator: Animated creatures for VR production "Alien Zoo"
for Arizona State University.
Proof Inc. Los Angeles, CA. 2021
Animator: Animated prvis for new Indiana Jones movie.
Halon Entertainment Santa Monica, CA. 2020
Animator: Animated on previs for Disney film "Pinocchio."
Zoic Studios, Culver City, CA. 2019
Animator: Animated characters and vfx in the "Flash", "Supergirl",
and "Arrow" CW television shows.
Mousetrappe Studios, Burbank, CA. 2019
Animator: Animated polar bear and cub for new winter version
of the "Tree of Life Awakenings" Projection mapping show at
Disneys Wild Kingdom, Walt Disney World Resort. CoSa VFX, North Hollywood, CA.
Animator: Animated characters and effects for "Swamp Thing" 2019/2021
and "Lucifer."
Tippett Studio, Berkeley, CA.
Animator: Animated monkey, alien monkey, and alien 2018-2019
For feature film “Crazy Monkey” (temp title).
Counter Punch Studios, Culver City, CA 2018
Animator: Animated in game characters and cut scenes for
the new “Spyro Reignited Trilogy” video game.
Encore VFX/Deluxe Entertainment, Burbank, CA.
Senior Animator: Animated main DC Characters, creatures, and 2015-18
effects on “Supergirl”, “The Flash”, “Legends of Tomorrow”,
“Black Lightning”, and “Teen Titans” TV shows.
The Third Floor, Los Angeles, CA.
Animator: Animated on pre-visualization for “Thor: Ragnorak” 2015/2019
"Clifford"and "The Eternals."
Motion Picture Company (MPC), Santa Monica, CA.
Animator: Animated biped and quadruped mechs for “Call Of 2015
Duty: Seize Glory” commercial.
Luma Pictures-LA, Santa Monica, CA
Animator: Animated creatures on “Antman” and “The Last Witch 2015
Hunter.”
Psyop.tv Productions, Venice, CA
Animator: Animated characters, and vfx for “Clash of Clans” 2014-15
Super Bowl commercial and “Cricket” wireless commercial.
Method Studios, Santa Monica, CA 2014
Animator: Animated characters, vfx objects, and cleaned up
mocap for the feature film “Hercules” and “Game of War:
Fire Age” commercial.
Brainzoo Studios, Van Nuys, CA. 2010-14
Character animator: Animated characters in Captain Amercia
and Ironman animated series(title TBD).Animated characters in
video game cinematics for “Heros On The Move”, “Skylanders”
and “Stratego.”
SuperBot Entertainment, Culver City, CA 2011-13
Senior Animator: Animated fighting and background characters
For PS3 game “PlayStation All Star Battle Royale.”
Hydraulx, Santa Monica, CA. 2010
Character Animator: Animated creature characters in the feature films
“Gulliver Travels” and “Skyline.”
Bionic Games, North Hollywood, CA. 2008-09
Lead Animator: Responsible for animating and implementing cinematics
and in game animations on “Spyborgs" for the Wii. Other duties include
managing, scheduling, and quality control of all in game and cinematic
animations.
Insomniac Games, Burbank, CA. 2002-07
Character Animator: Animated both cinematic and in game characters
For “Resistance: Fall of Man” and “Rachet and Clank” 1,2,3, and 4 for
the Playstation2.
DNA Productions/ Paramount Pictures, Irving, Tx 2000-02
Character Animator: Animated primary and crowd characters for the
feature film “Jimmy Neutron, Boy Genius” released in December 2001.
SNK/NeoGeo America, San Jose, CA
Animator: Animated cinematics for King Of Fighters 4. 1998-99
Skills
Computer Experience
Programs: Maya JIRA
Shotgun Per4Force
Rv Confluence
After Effects
Lightwave (Messiah Plug in)
Unity
Shotgrid